pcre2_serialize_decode
Name
pcre2_serialize_decode - decode serialized compiled patterns
Synopsis
#include <pcre2.h>
int32_t pcre2_serialize_decode(pcre2_code **codes,
int32_t number_of_codes,
const uint8_t *bytes,
pcre2_general_context *gcontext);Description
This function decodes a serialized set of compiled patterns back into a list of
individual patterns. This is possible only on a host that is running the same
version of PCRE2, with the same code unit width, and the host must also have
the same endianness, pointer width and PCRE2_SIZE type. The arguments for
pcre2_serialize_decode() are:
codespointer to a vector in which to build the list
number_of_codesnumber of slots in the vector
bytesthe serialized byte stream
gcontextpointer to a general context or
NULL
The bytes argument must point to a block of data that was originally
created by pcre2_serialize_encode(), though it may have been saved on
disc or elsewhere in the meantime. If there are more codes in the serialized
data than slots in the list, only those compiled patterns that will fit are
decoded. The yield of the function is the number of decoded patterns, or one of
the following negative error codes:
PCRE2_ERROR_BADDATAnumber_of_codesis zero or lessPCRE2_ERROR_BADMAGICmismatch of id bytes in
bytesPCRE2_ERROR_BADMODEmismatch of variable unit size or PCRE version
PCRE2_ERROR_NOMEMORYmemory allocation failed
PCRE2_ERROR_NULLcodesorbytesisNULL
PCRE2_ERROR_BADMAGIC may mean that the data is corrupt, or that it was compiled
on a system with different endianness.
There is a complete description of the PCRE2 native API in the
pcre2api
page and a description of the serialization functions in the
pcre2serialize
page.