pcre2_maketables
Name
pcre2_maketables - build character tables in current locale
Synopsis
#include <pcre2.h>
const uint8_t *pcre2_maketables(pcre2_general_context *gcontext);Description
This function builds a set of character tables for character code points that
are less than 256. These can be passed to pcre2_compile() in a compile
context in order to override the internal, built-in tables (which were either
defaulted or made by pcre2_maketables() when PCRE2 was compiled). See the
pcre2_set_character_tables()
page. You might want to do this if you are using a non-standard locale.
If the argument is NULL, malloc() is used to get memory for the tables.
Otherwise it must point to a general context, which can supply pointers to a
custom memory manager. The function yields a pointer to the tables.
There is a complete description of the PCRE2 native API in the
pcre2api
page and a description of the POSIX API in the
pcre2posix
page.